Early demo | Current web build v0.1.95+demo
Arcade chaos with a haunted signal.
Clear monsters out of cursed TV sets in a run-based top-down arcade horror shooter built for solo play and chaotic local 2-player co-op.
What is it?
Arcade horror with fake-TV panic.
Haunted House Hellshift is a run-based top-down arcade horror shooter inspired by classics like Gauntlet, mixed with campy haunted-house horror, cursed TV productions, fake ghost shows, and over-the-top monster mayhem.
You have the worst job in television: step into haunted studio locations, survive the broadcast, and clear out the monsters before the set eats you alive.
Fight through trap-filled rooms, blast swarms of undead crew members, collect eyeballs, unlock cursed doors, and make it to the exit before the house overwhelms you. Play solo or with a friend in local 2-player co-op.
Features
Built for loud runs.
Arcade combat
- Top-down arcade shooting with twin-stick aiming
- Grenades with throw previews
- Flashlight, minimap, dash, pickups, keys, and locked doors
Solo or co-op
- Solo and local 2-player co-op
- Multiple playable characters
- Upgrade choices between levels
Haunted runs
- Run-based level progression
- Boss fights and boss rooms
- Haunted rooms, traps, destructibles, and enemy waves
Trailer
Watch the signal.
Screenshots
Rooms, bosses, and bad decisions.
Build status
Early demo, not a finished release.
Haunted House Hellshift is currently an early demo. It is playable, but many systems, visuals, balance values, levels, enemies, bosses, and effects are still changing. Expect rough edges, placeholder content, incomplete levels, tuning issues, and occasional bugs.
Feedback
Help tune the broadcast.
Play the demo, then send notes about bugs, balance, confusing moments, favorite rooms, co-op problems, and anything that felt especially fun or especially rough.